Tag Archives: Distant Horizon Universe

A Focus on the Life-Spirit Power

There are a bunch of powers in the Distant Horizon Universe, and at some point I’ll go into detail about all 40-something powers that Isaac and I listed for use in the original role-playing campaign that we played, with each power divided between one of four categories: Mental, Physical, Reality Shift, and Elemental.

Today I want to focus on the “elemental” category, and in specific, the “life-spirit” power.

The life part is easy. A life-spirit elemental typically has healing abilities and can sense the presence of living beings around them.

Here’s an example from Distant Horizon, with a character who uses a combination of healing and telepathy to do her work (slightly edited to avoid spoilers):


I rested my elbow on my knee as Gwen moved to treating Lance. It’ll be okay, I wanted to tell him, but I couldn’t. I didn’t know how much this elderly woman could help us.

Over the next half hour, the bruises cleared from Lance’s face and the deep scratches turned to faint scars. Finally, Gwen leaned against the wall and rubbed her eyes.

Lance rotated his shoulder as if he’d never been wounded. “What’d’ya do?”

“My power is in healing: the ability to save or suspend lives.” She rubbed her forehead gingerly, then looked at me. “It’s your turn. I won’t go deep in your thoughts; I just use telepathy to find the damage.”

I swallowed hard, then felt something else—be there. She was present, searching across my mind, but she wasn’t intrusive. Each memory was tucked away, as if it’d come unbidden, and her presence was friendly. When she did find pain, the memory flashed to the surface and vanished as quickly.

I tried to focus on memories I didn’t mind her seeing, drowsy as she soothed the grazed shoulder and eased the bruises.

However, when it comes to the “spirit” side, that’s when the details get trickier. Life-spirit elementals can “suspend” lives, partially removing a person’s spirit and causing them to go unconscious, or even remove a person’s spirit completely, killing them in the process.

An example from Whispers in the Code:

“Have the Legion Spore remove her spirit,” Commander Rick says, “then dispose of the corpse.”

My throat constricts. I know that it isn’t practical to keep the scout around, but there’s still something unsettling about the idea of having just been in the mind of someone about to die. “Dispose?”

“The Legion Spore needs nutrients and, this way, there will be no evidence for the Oriental Alliance to find,” Commander Rick explains.

What he leaves unspoken sends shivers down my neck. “You want it” —I swallow hard— “to eat her?”

Commander Rick glances at me, and his cocked eyebrows indicates that he understands I’m not ready to give that command. I know he’s right. The process is efficient, but the idea doesn’t settle in my stomach.

Legion Spore, remove her spirit, he sends.

Her head lolls. I detect one less presence of life through the vessel’s scanners.

Legion Spore—consume the remaining body for sustaining nutrients.

Dozens of tiny, translucent tendrils extend from the ivory floor, wrapping around her body. They flatten against her arms and chest and her skin dissolves, revealing the muscle and bone beneath. The body melts away. I force myself to watch, despite the terror creeping through every pore of my skin.

Within a minute, she’s gone.


On the farthest extreme, a life-spirit elemental can bind their spirit (or someone else’s) to an artifact, separate from a body, and thus allow a person to live on as a spirit, rather than die. It’s a tricky process, and not easily achieved.

But a few notorious figures have succeeded. Benjamin (the enthusiastic alchemist we see in the Glitch saga, and who has a cameo in Distant Horizon) is one such spirit.

Another scene from Whispers in the Code (again, slightly edited to avoid spoilers):


Benjamin’s sharp features glow a faint blue. His crisp sleeves are rolled past his elbows, and he wears a work apron over his shirt. His pockets are filled with small tools that may or may not be apparition. He’s odd like that. Sometimes he only manifests the appearance of a craftsman, while at other times, the tools are actually present.

Most noticeable, however, are his wire frame spectacles, green eyes, and his spiky, dark red hair, their colors prominent even with the lack of color across the rest of his translucent body. He’s also got a slightly mad gleam in his eye, though my encounters with the man suggest he’s mostly sane.

Benjamin grins and soundlessly claps his hands. Wonderful! Shall I take amber or emerald? His thoughts echo in my head with the determined curiosity that his voice might have held in life.


The upside of being a spirit is having additional powers. Once a person becomes a spirit, they automatically gain access to telepathy, life-spirit powers (because that’s how they sustain themselves), telekinesis, and to some extent, enhanced insight. However, it still takes them time for them to learn how to use their new powers to interact with the world, and even to manifest, unless they’ve had practice with such powers in their former life.

There are a few downsides to being a spirit, though.

First, they’re attached to an artifact. If their artifact gets destroyed, they die. Also, radiation, life-spirit powers, and electricity become much more damaging. “Shielding,” which temporarily shuts down powers, is especially devastating, since a spirit can’t manifest without access to their powers.

Still, it’s a trade-off some characters are willing to take, and one we see to an extent in Fractured Skies, and definitely becomes more of an issue in the Starless Night.

What do you think? Would you want to be a life-spirit elemental in that universe?

(Bonus: Life-spirit elementals also tend to have a natural bonus against telepaths and those with enhanced charisma!)

* * *

Life-spirit powers play a huge role in the Distant Horizon and Glitch series.

And if you don’t mind diving right into the action, Whispers in the Code is free at most online ebook retailers!

* * *

Happy reading and writing!

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Did you know you can get our books on Kobo Plus?

📚 There are many subscription options available in the reading/publishing world. Here, I’m going to briefly talk about two of them… Kindle Unlimited, and Kobo Plus.

The most well-known one is probably Amazon’s Kindle Unlimited (KU). A huge selection of books for $12.00. If you’re on a budget and don’t have access to a large local library selection (or want niche books that are harder to get through libraries), then Kindle Unlimited can seem like a pretty good deal.

However, for authors, it comes with a catch.

The biggest one is that any ebooks in KU (at least for independent publishers) must be exclusive to KU during the 90 day period that they’re enrolled (or longer, if the author chooses to extend the contract).

That said, very recently, Amazon has moved to allow KU books to be made available for public libraries, which is a huge win for both authors and readers. (Previously, you most likely wanted your books in Kobo’s Overdrive if you wanted library reach).

For more details, I found these two articles:

I’ve used Kindle Unlimited before, both for Glitch and for Huntress, but I ultimately chose to pull our books from KU because I’m really not a fan of exclusivity, or of the issue of “having all my eggs in one basket.”

Because of that, I’m like Kobo Plus.

While I haven’t, as a reader, used it for myself, Isaac did use the monthly Kobo audiobook credit subscription for a while, which was quite nice.

Now, as a writer I like Kobo Plus, because it offers an inexpensive way for readers to access my books ($7.99 a month) without requiring me to be exclusive with Kobo.

Woot!

So, if you read a lot of books and want to try a subscription service, have a look at Kobo Plus. 😁

(Psst… here’s where you can find our books on Kobo!)

(Note: I am not affiliated with Amazon or Kobo.
I don’t earn affiliate bonuses through your use of either subscription).

* * *

A few first-in-series to get you started on Kobo…

* * *

Happy reading and writing!

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Magical Guardians

In both the Glitch saga and Distant Horizon series, we see the mention of “time stones,” strange artifacts protected by a mythological guardian. While they’re only researched in Glitch, (and used as bait to lure the rebels into a trap), Jenna and the Coalition of Freedom, a ragtag team of rebels, are a bit more adventurous with these things in Distant Horizon. They have a hands-on experience with a time stone in the first book, and continue to deal with these stones in Fractured Skies.

Here’s a peek at their introduction to one of the guardians in Fractured Skies:

(SPOILER WARNING! – There are two characters present here who aren’t introduced until the beginning of Fractured Skies, so if you don’t want to know who is involved in this scene from later in the book, you may want to skip the quote block).

I grabbed the radio from my pocket. “Inese? Where are—”

A portal appeared in front of us with Inese, Dad, and Lance tumbling through. The portal closed and Inese—with the stone—skidded to a halt, staring at the statues. “Here, too?” Her eyes widened. She clutched the stone to the black body armor of her chest with one hand, her pistol in the other.

I nodded. “Yeah.”

“Lance,” Inese snapped, “portal to the car, now!”

“Sure thing.” Lance wiped perspiration from his forehead as another portal swirled in front
of us. “Let’s go before that mummy comes back.”

“Mummy?” Lily yipped. “The mummies are alive, too?”

“They’re not exactly living,” Lance muttered.

“They’re spirits,” Dad clarified, breathing hard. Dark purple rings colored the underside of his eyes. Inese disappeared through the portal. The rest of us followed them to the museum roof. Dust swirled around us, revealing the location of the car in faint, shifting sand. I yanked the edge of my turtleneck shirt over my nose. Inese slammed the driver’s door shut behind her and the car went visible. I hopped in. Lily dived in behind me and yanked the door shut. Outside, trees bent against the wind, leaves whipping across the roof as the sky turned a deep, rouge red. Dark yellow dust clouds rolled in the sky, crackling with electricity.

“Inese…” Dad pointed into the distance. “That’s not a statue.”

Bright, white light traced the outline of a giant lion with the face of a man. It stepped through the cityscape, purple lightning wrapping around it and flaring in bright streaks. Lily’s jaw dropped. “You’ve got to be kidding me.”

Lance shook his head. “After the mummies, nope. Not kidding.”

A deep, resounding voice pounded through my head, overriding my thoughts.

Return the stone.

I froze, my hands clenched on the edge of the seat. The voice of the guardian echoed in my head. A thick blanket of dark sand blasted the windows, obscuring the sphinx.

As seen here, one of the guardians has the appearance of a sphinx. Each one references a different mythology, and each one has a different set of powers:

  • Guatemala – Jaguar shapeshifter with power stealing
  • Japan – Asian dragon with water powers
  • Egypt – Sphinx with radiation and electricity powers
  • Peru – A puma earth elemental with radiation powers
  • India – A representation of Durga with healing powers, riding a lion mount

They all tend to be protective of their stones. They’re also extremely powerful spirits… making them difficult to steal from.

Not impossible, but not without cost.

And then trying to keep those stones is another story entirely…

* * *

See the interaction of the team with some of these guardians in the Distant Horizon series!

* * *

Happy reading and writing!

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Memory Seeds

A couple weeks ago I posted “When Two Books Share the Same Scene,” and I referenced the concept of “memory seeds.”

Let’s go deeper!

In the world of Distant Horizon, telepathy is one of the strongest and most dangerous powers a person can have. While it’s generally used to read minds and emotions, telepathy can also be used to implant ideas in a person’s thoughts and, at its most powerful, possess them.

(Tim is very much not a fan of this when he starts dealing with the second Legion Spore in Spirits of a Glitch, and he first gets an idea of how the implanted memories work in Ghost of a Memory).

Lots of fun for me as the author, not so much fun for my characters.

However, a few telepaths, including Lady Winters (the insidious “Brainmaster,” but don’t let her catch you calling her that), know how to plant so-called “memory seeds.” Rather than having to be present when they attack, a telepath leaves a set of (usually) false memories inside their victim’s mind that are set to activate under certain conditions.

In Jenna’s case, Lady Winters inserts memories of Jenna being transformed into a sub-human beast, though she’s never actually been in a beastie tank.

Here’s a look at a scene in Fractured Skies where she’s attempting to confront the seed with Gwen, one of the rebel telepaths:

Are you ready?

I swallowed hard… or imagined I did… and nodded. Let’s get this over with.

She raised her hands to the black ceiling above us. The blackness grew lighter, shifting into green. Gwen faded into the darkness. Green liquid crashed over my head.

I was trapped in the glass tube of a beastie tank.

Thick bubbles shimmered around me as I flailed, screaming. The burning liquid, the deadened sensation of my hands and feet—I shook my head and begged to get out, but my words were lost in the breathing mask strapped over my mouth.

Look around you. This isn’t real. Wasn’t real? What wasn’t real? I pounded my fists against the glass. “Let me out!”

Look beyond the glass. What should you see?

I took a gasping breath. Beyond the glass I couldn’t see anything…

That was the problem. I should have been able to see something. A shadow of movement, the smooth structures of other tubes. Those images slowly formed in front of me… but not because my eyes had adjusted.

Recognizing that your surroundings aren’t what they are supposed to be allows you to take the first step in controlling your situation.

That voice… Gwen!

Over time the memories get worse, with the idea that the next time Jenna confronts her, Lady Winters could easily use the memory seeds to disable her in a fight.

This happens and, in a later confrontation, Lady Winters adds the memory of the Legion Spore’s transformation. With the latter seed, simply hearing the Legion Spore’s telepathic voices can trigger the memory, but crowded spaces (claustrophobia from being inside the transforming Legion Spore) can also cause the seeds to strike.

Ideally, another telepath would be able to remove them, which is what Gwen tries to do at first. But when you’re dealing with someone as strong as Lady Winters, removing the seeds can be a challenge, especially when traps have been laid to keep them from being removed.

Memory seeds aren’t the only trick telepaths can use to manipulate others, and once we get to Fractured Skies, Jenna learns that the seeds in her head may be a bit more complex than the average seed.

And once we get to Starless Night, well, the enemy she’s fighting might be herself…

* * *

Who can Jenna trust when she can’t trust her own mind and memories?

* * *

Happy reading and writing!

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🐈 Book Art – An Infuriating Trinket

Today’s book art features a cat! Though
Starless Night certainly has its dark, horror-influenced moments, there’s also a cat. And cats like to make everything… cute?



🐈 * An Infuriating Trinket * 🐈
Distant Horizon Universe

Underneath a metal table on a floor with short blue carpet, a fluffy calico cat glares at someone off camera. She holds a brown teddy bear keychain defensively in her paws.

Featuring: Little Beastie and the Teddy Bear Keychain
Book: Starless Night (Distant Horizon #2)
Medium: Daz Studio 4.15 with Iray, and Photoshop CS5
Description: Though the plushie keychain was never intended to be a cat toy, Little Beastie usurped the teddy bear as her own. Unfortunately, she doesn’t get to keep it, as it seems the the brain seed has an odd dislike for anything bear-related…

Unveil the brain seed’s fondness for cats in Starless Night . . .
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(Also available in paperback!)
Amazon (US) | Amazon (UK)

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🌱 Book Art – Influence

Today’s book art is a little more abstract…


🌱 * Influence * 🌱
Distant Horizon Universe

An abstract, psychedelic image. A woman in a tank top appears maybe old, maybe young, differentiated by where a transparent cloak covers part of her face. The sky is filled with pink and purple auroras, and behind her a twisted, gnarled tree rises.

Featuring: Jenna / Brain Seed
Book: Starless Night (Distant Horizon #2)
Medium: Daz Studio 4.15 with Iray, and Photoshop CS5
Description: Before Brainmaster’s death, Brainmaster planted a brain seed in Jenna’s mind—a telepathic seed which has slowly latched onto Jenna’s thoughts, changing her personality and twisting it into that of the late telepath.

Here we see a glimpse of Jenna’s corrupted mindscape during a moment when the brain seed has taken hold…

Beware the brain seed’s influence in Starless Night . . .
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(Also available in paperback!)
Amazon (US) | Amazon (UK)

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🔎 Book Art – Lily: Private Eye

Today I’m featuring one of our characters (who starts off as a secondary character, but becomes more important as the story progresses. (Hint… turns out she has more chemistry with Jenna than the character who was supposed to be the love interest).


🔎 * Lily: Private Eye * 🔍
Distant Horizon Universe

Featuring: Lily Sánchez
Book: Fractured Skies (Distant Horizon #2)
Medium: Daz Studio 4.15 with Iray, and Photoshop CS5
Description: Lily joins the Coalition after a botched mission to collect on a bounty leads to more favorable job benefits with the rebels (and a slightly less guilty conscience).
Originally from Mexico, she spent most of her time as a freelance private eye and mercenary. Her psychic tracking ability allows her to touch an object and see the memories, emotions, and intentions of the people who touched it recently. It’s particularly handy when conducting an investigation or trying to find someone.
Here, she’s on the case…

Use psychic tracking for investigations in Fractured Skies . . .
Amazon (US)  | Amazon (UK)  | Apple Books | Barnes & Noble  | Google Play | Kobo  | Smashwords

(Also available in paperback!)
Amazon (US) | Amazon (UK)

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Read Distant Horizon free with Hoopla!

Awesome news! Our Distant Horizon series and The Glitch Saga (Books 1-3) are now available on Hoopla! (Other books are still pending).

But if your library has access, you should now be able to read those books for free! 😃

Happy reading! 📚

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👻 Book Art – Whispers from the Ghosts

Today’s book art leans into the horror of the Glitch Saga…

👻 * Whispers from the Ghosts * 👻
Distant Horizon Universe

A young man in a black uniform stands straight against a wall made of exposed muscle. His eyes glow red, as if possessed. Distressed faces stretch from the wall, and a body from the wall has grabbed him by the shoulder and the arm, and whispers into his ear.

Featuring: Tim and the (glitching) Legion Spore
Book: Whispers in the Code (Glitch #1)
Medium: Daz Studio 4.15 with Iray, and Photoshop CS5
Description: The Legion Spore is a horrifying monstrosity of technology created by the Camaraderie of Evil, which blends humans (specifically people with powers) and machine to create a living airship.
But it wasn’t a smooth merge, and the people forced to link into the mainframe (and with each other) didn’t want to be there. A few of the human components remembered fragments of who they had been before, and whenever the Legion Spore glitches, their “ghosts” take over. Their faces and forms appear in its walls, and Tim must fight to control the ship, and his sanity, because those whispers in the code can also whisper in his mind using telepathy.

The madness begins in Whispers in the Code . . .
Amazon (US) | Amazon (UK) | Apple Books | Barnes & Noble | Google Play | Kobo | Smashwords

(Also available in paperback!)
Amazon (US) | Amazon (UK)

(Side note… Whispers in the Code, the first ebook in the Glitch saga, is free! (Though sometimes Amazon raises the price again, it should be free on most retailers). If you like diving directly into the action of a story, have a go at it. But be warned… if you like a slower build up to what’s going on, I’d recommend starting with Distant Horizon or Deceived first.)

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💀 – Book Quote – Winter Growth

Today I’m starting a weekly book quote based on the previous book art image!

Which means we get a taste of Ivy Man from Fractured Skies (Distant Horizon #2) . . .

💀

The human-plant monster popped its shoulders, and then stretched its vine-and-bone arm toward a snowy mound. A wooden staff flew into the monster’s hand. It paused and examined the weapon: a long, straight piece of wood with a bleached skull strapped to its top.

I have been following your progress for some time now, Sapling.


Beware the lure of Ivy Man in Fractured Skies . . .
Amazon (US)  | Amazon (UK)  | Apple Books | Barnes & Noble  | Google Play | Kobo  | Smashwords

(Also available in paperback!)
Amazon (US) | Amazon (UK)

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