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Episode 15: The Siege of Hague – Part One

Finally got the next episode of The Multiverse Chronicles up! We hope you enjoy it! 😀

SBibb's avatarThe Multiverse Chronicles

The Multiverse Chronicles

SEASON ONE: EPISODE FIFTEEN

“The Siege of Hague – Part One”

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The Multiverse Chronicles - Buford War Map

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General Buford laid a map of Prussia on the table before him. Several of his executive officers gathered around. They stared, eyes locked on the map, their bodies tense.

“Ladies and gentlemen,” Buford started, his face expressionless. “We have our orders from the Dragon Queen herself to set up a landing point for a larger invasion fleet at the city of Hague. I’ve spoken with a representative for the Franks, and they have decided to stay neutral in this conflict. They would rather spend their resources expanding overseas than get in the middle of our bloody feud.” He paused. “Can’t say I blame them.”

“Where does that put us?” Sergeant Cornwell raised an eyebrow and tapped his scone on the edge of his plate. “They won’t be able to stay neutral and…

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Thoughts on Writing – Considering Attire in World Building

Last weekend Isaac and I went to Planet Comicon as volunteers, and we had a lot of fun! During our off time, we got to see some cool panels, spent money in the vendor room (Always have a budget… it helps), and saw a neat cosplay.

However, the side-effect of going to Planet Comicon and NakaKon is the resulting desire to write and draw comics. (Originally we had planned on writing The Multiverse Chronicles in comic book form, but that didn’t happen. We kept the idea of doing illustrations, though).

Long story short, Isaac and I were trying to get Photoshop CS6 installed on his new laptop (and the program wasn’t quite cooperating), so I had some downtime while chatting with the Adobe representatives. Since my mind was side-tracked with the idea of how to convert one of our later planned series, Exiles, into a comic book format, I decided to try sketching one of the main characters.

This was the result:

Exiles Character Concept Art

When I looked at her armor, I realized it really didn’t quite… work (I’ve never been particularly good at drawing armor). It didn’t fit what I had pictured. So I started looking up modern day outfits. The real-life Special Forces uniforms didn’t match the in-universe uniforms, so I looked a bit more to SWAT teams for inspiration. Had Isaac help with the visors… (my first attempt at their helmets looked like something from Hunger Games), and then we looked over both uniforms.

This was the result of the uniform sketches:

Exiles Special Forces Uniform Concept Art

Ultimately, our conversation concluded with us discussing that their outfits should match the reason they need that outfit.

For example, the reason our in-universe Special Forces look like a SWAT team is because when they came about, they were dealing with people who had super powers. People who could throw fireballs or used super strength. People who might use swords just because they had a super skill that made them extraordinary with a blade.

These guys needed to be equipped to deal with powers.

For that reason, Isaac and I considered that the original outfit I drew might not be that far-fetched, at least for certain teams. Having a form of armor around their arms and shoulders would be seriously helpful if they got into melee combat… and might protect against burns. They probably wouldn’t want to have a bunch of pouches on the outside of their uniform (do you really want your equipment easily accessible to someone who is telekinetic)? In fact, their outfits might be modular. If they expected to go up against a certain kind of adversary in a certain situation, they could adjust accordingly.

Look at historical “knights in shining armor” and consider that chainmail was more effective at blocking certain types of weapons and strikes than others. Plate armor also came with certain advantages and disadvantages. If you didn’t take this sort of thing into account (or couldn’t), you were at a major disadvantage. There’s an interesting discussion about the effectiveness of chainmail here.

However, those considerations meant that our newer sketches still worked. In areas where super powers are unheard of (the Community), our Special Forces would be more likely to wear the bulkier outfits with all the pockets and gear that would be effective against ordinary assailants. But if they were going up against a group of rebels, they might be more cautious of what they wore.

When you are developing your world, keep the clothing of your characters in mind. What would they wear for practicality? What, if removed from the equation, might create a problem for them?

For example, in our Exiles story, none of the outfits our main characters have fit them properly. They snatch the clothes from a shipment of cargo, wear what they can, and have to make do with what else they can find, at least for a little while. It’s a problem they have to solve.

You can use the attire of a character to enrich the world, and the culture of that world. Why are they wearing what they’re wearing? Is it because they can afford to? Can’t afford not to? What is available to them?

Have you considered the attire your characters well as part of your world building? Can you think of any examples of outfits that fit really well (or not at all) in their story’s world?

Also, if you want to watch an interesting review of real-life body armor versus armor from science fiction (Halo), The Game Theorists did an in-depth video on Youtube. Found that interesting a while back, and Isaac remembered it today when we were reviewing our concept art.

I hope you enjoyed this post. 🙂

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Behind the Scenes – Sword of the Quest

A cover for Melange Books. For this cover, we wanted to match the covers of the previous books, Dragon Sword and Sword of Doom. The font and border placement remained the same, as did the leather textured background. The difference was the scene on the front. We tried a couple cover options before we came to this particular setup. (As a note, if you’re the cover artist working on multiple books in a series, and you have all the art forms for each of those books, make sure you don’t accidentally blend ideas from each form.)

Since there’s a lot going on in this cover, the lighting played an important role in balancing the cover. I made sure to have the main character fully lit, and thus in the spotlight. Next up was the woman, but I put her in slight shadow. The reader’s gaze falls first on the man, then her, then finally on the cloaked shadow in the background. The cloaked figure I shadowed the most. Partially because the figure is supposed to be mysterious, but also so the figure doesn’t attract the initial attention from the main character. Then, once all the pieces were in place, I added the specific lighting from the emerald, that way the whole scene fell together.

For the runes on the altar, I drew them in one color on a separate layer and then tinkered with the “bevel and emboss” special effect until they looked like they were part of the stone.

This is the result:

Behind the Scenes - Sword of the Quest - Book Cover

Stock images from The Dollar Photo Club (Stock site sold to Adobe Stock, individual links no longer work): katana //  wolf //  woman’s head / man’s arm / man’s legs / man’s torso
Stock images from Dreamstime:
http://www.dreamstime.com/stock-photo-angkor-wat-temple-inside-corridor-walls-cambodia-image26822490 – temple

http://www.dreamstime.com/royalty-free-stock-image-leather-clad-warrior-image265556 – leather tunic

http://www.dreamstime.com/stock-photography-ancient-roman-stone-pedestal-image12983352 – stone pedestal

http://www.dreamstime.com/stock-photo-emerald-isolated-image16275280 – emerald

http://www.dreamstime.com/stock-photo-dangerous-vampire-catacombs-full-skulls-bones-horror-fantasy-image64756682 – cloaked figure

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Episode 14: The Test – Part Two

The next episode of The Multiverse Chronicles is now online! 😀

Trish must successfully complete her flight examination or lose her pterosaur for good…

SBibb's avatarThe Multiverse Chronicles

The Multiverse Chronicles

SEASON ONE: EPISODE Fourteen

“The Test – Part Two”

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The Multiverse Chronicles - Pterosaur and a Steam Boat

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After the young pterosaur’s capture, the mangy humans kept her chained to their floating hut. At first, she fought the chain. She snapped at it and flapped her wings, but the chain held fast and the boat was anchored. Though the humans at the hatchery had kept her enclosed in their dome, they never bound her with a dirty, ragged chain, which tore at her skin and mangled her scales.

She was not a happy pterosaur.

Later that evening, the weathered man with straw-colored hair and grit in his wrinkled skin approached her with a pile of hemp rope in his hands. She shrieked at him and flared her wings, but he just smiled, revealing a set of broken teeth. The pterosaur snapped at him—let him see that her teeth were not broken! He…

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Thoughts on Writing – Referencing Other Books For Writing Style

One of the things I’ve found helpful when writing specific scenes, especially if I’m aiming for a certain tone or voice, is to read a book with a similar style. For example, in the latest scene I’m editing for The Multiverse Chronicles, I’m working on part two of an episode that has a certain pterosaur’s point of view. In the previous episode (Episode 13: The Test – Part One), the curious pterosaur has been captured by “mangy humans.”

This is the first paragraph from one of the earlier drafts of the intro to Part Two:

 

For days, the mangy men dragged the young pterosaur around the island with their floating hut. If she could keep up, she was rewarded with fresh fish. If she failed to keep up, the pain of the chain around her neck motivated her to try harder. Eventually she got fast, and then the men started taking her to a small village on the main land.

 

Curious about what the antagonists were actually doing, I asked Isaac what he was picturing the antagonists doing (partially because I wanted to know more about the boat). He gave me a bit more detail, and I ended up taking a 700 word scene and turning it into a 1,600 word scene. (Remember what I said before about my tendency to go into detail? This is especially true when I ask him questions about a small scene, then run rampant.)

When I first tried figuring out how we might flesh this out, the imagery that came to mind was an old book. If I have my classics right, that book is Black Beauty, which I vaguely remember as a story about a horse’s life as he’s passed from owner to owner. Though I could be mixing up horse stories, I seem to remember a scene with a cruel or uncaring master, which is similar to what I wanted for this scene.

While I didn’t have a copy of Black Beauty on hand, the Goodreads page for this book had a nice-sized preview which gave me a feel for the writing style, voice, and things I might look for. In fact, reading about the horse’s “breaking” reminded me of handicapped horse races, which involved using weights to slow horses down (I was a fan of horse-racing computer games).

Thus, I wondered if the antagonists might be able to use lead weights to burden our pterosaur protagonist, intending to build her strength so she would fly faster. (Originally, they started up their steamboat and dragged her around the island, making her keep up. But when the pterosaur is mentioned later in the story as being able to fly up to 80 miles per hour without a rider, and a quick Google search revealed that an average steamboat speed was 30 miles per hour… our antagonists had to improvise.)

 

Anyhow, the first paragraph turned into something like this (still needs polishing):

 

After the young pterosaur’s capture, the mangy humans kept her chained to their floating hut. At first, she fought the chains. She snapped at the chain and flapped her wings, but the chain held fast and the boat was anchored, and she found herself pulled from the shore and into the water. Though the humans at the hatchery had kept her enclosed in their dome, they never bound her with a dirty, ragged chain, which tore at her skin and mangled her scales.

 

She was not a happy pterosaur.

 

Later that evening, the weathered man with straw-colored hair approached her with a pile of hemp rope in his hands. She shrieked at him and flared her wings, but he just smiled, revealing a set of broken teeth and grit in his wrinkled skin. The pterosaur snapped at him—let him see that her teeth were not broken! He only laughed. He dumped the rope on the sand and returned to his hut.

 

Shortly thereafter, the two men cornered her. The jeered as she tried to thwap them with her wings, and too soon they had cast a net of rope over her head. Her beak caught and her claws caught and her crest caught, too. She struggled, but the only result was to become further tangled. No escape.

 

Now that she was tethered, the weathered man knelt beside her and bound her beak so she could not bite, tied her claws so she could not scratch, and finally, strapped a leaden pad to her back.

 

They removed the net.

 

Furious, she tried to launch herself at them, only to stumble and collapse in the sand. How heavy were these weights, which prevented her from standing. She shrugged her shoulders, trying to at least sit upright. No such luck, for the weights held her down.

 

A fierce whistle pierced the air and a gust of steam rose from a metal pipe above the floating hut. What a terrible noise!

 

Then suddenly her chains lurched and she was torn into the ocean. Salty water splashed into her eyes and nostrils.

 

The floating hut moved, and the weights dragged her deeper. Her mind screamed that she could not fly, nor swim, so long as the chain held her fast. She sank, still flapping her wings, splashing.

 

This goes on for a bit before we see the end of the original paragraph with the pterosaur in the village, but hey… we get a lot more personality from the characters, more of the world, and more emotion. However, there might be some trimming in the near future. We’ll see what our beta-reader says.

The scene might not feel exactly like Black Beauty, but it isn’t meant to. I was looking for inspiration. Reading sections of a book with a style you want to mimic helps improve similar scenes as those books can give insights into the style of writing, voice, and terminology you might need.

I’ve used this technique several times. Reading Ray Bradbury’s Fahrenheit 451 and Something Wicked This Way Comes for the rough draft of Little One, various horror stories for Glitch, and Steelheart for final touches on Distant Horizon.

You don’t want to match the voice exactly, but seeing what other books do or don’t do well can teach you tricks to use in your own writing.

I hope you enjoyed the sneak peek of the next episode of The Multiverse Chronicles. 🙂

Have you found any books to be helpful in developing the stories you’re writing?

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Episode 13: The Test – Part One

Episode Twelve of The Multiverse Chronicles is now up!

Trish goes about her week at camp, facing trials of textbooks and tack…

SBibb's avatarThe Multiverse Chronicles

The Multiverse Chronicles

SEASON ONE: EPISODE THIRTEEN

“The Test – Part One”

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The Multiverse Chronicles: Trials of Blood and Steel - Silent Morning

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Trish chewed on a granola bar from the mess hall as she crossed the campground. The early morning sky was dark. Cool air whispered through her hair and across her cheeks, helping her wake. The stable tent stood as a dark silhouette on the distant hill, mostly silent except for the few wolves prowling nearby in search of a wild snack.

At 0430, Trish had plenty of time to make the journey up the hill, which was fine by her. The chilly air raised gooseflesh on her skin, but lately, the still mornings were the only downtime that could calm her nerves.

At least, the only downtime she’d found.

This was her seventh day at the camp in Francia. Thus far, her training had consisted of textbooks, tests, practicing basic commands with her pterosaur—which…

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Thoughts on Writing – Writing A Serial Novel – MVChron Midpoint Evaluation

Now that Isaac and I have reached the midpoint of The Multiverse Chronicles (or what was originally going to be the midpoint), I thought it might be fun to look at what we had planned for this series, and what the current trajectory is.

For those of you who are new to my blog, The Multiverse Chronicles is a pseudo-steampunk fantasy blog series that my husband and I write. Isaac writes the rough draft for each episode, which I then edit. We send that draft to a beta-reader, who gives us feedback. We polish the episode, and then post it to our blog (approximately once a week between episodes).

The series started because we wanted a way to advertise our Battle Decks: Trials of Blood and Steel card game. So we worked out more of the universe and wrote it into story format. (Fun Fact: The story came from the card game, but the card game from a story… which came from a role-play game Isaac game-mastered and created the world for. It’s just one big cycle.)

When we first planned the series, we thought they’d be short little episodes, each an individual story following the lives of various characters who we occasionally revisited (actually, we first pictured this as a comic strip). As the story progressed, certain themes would reoccur and a larger story arc would appear, but would only be important to those who read the whole series.

That didn’t happen.

The story evolved to have a full-blown plot. Even then, we determined that we would still keep the episodes short (around 500-1500 words), and we would keep some level of independent story from episode to episode, that way new readers could fall in at any time and be able to reasonably follow what was going on.

Ahem.

Let’s take a look at the actual word count of the first twelve episodes, shall we?

  • Prologue: 478
  • Episode 1: 2,318
  • Episode 2: 3,287
  • Episode 3: 2,771
  • Episode 4: 3,395
  • Episode 5: 3,829
  • Episode 6: 2,202
  • Episode 7: 3,082
  • Episode 8: 3,660
  • Episode 9: 2,760
  • Episode 10: 2,018
  • Episode 11: 3,918
  • Episode 12: 4,226

Ignoring the prologue, which we added at the last minute because we wanted to have at least some reference of why we call this “The Multiverse Chronicles,” the episodes are well above the intended length.

Granted, a lot of that is my fault. I like details. I want to see the world…

And I enjoy knowing what the bad guys are doing.

Isaac’s original drafts are closer to the intended length (for example, the original draft of the first episode is only 1,645 words long, and episode twelve was only 1,672 words long (note: this does not include the end scene, which was added later and raised the total count to 2,591 words).

Combined,the total word count for the first twelve episodes without the prologue is 37,466 words, with an average of 3,122 words per episode.

That’s double the original word count we had in mind.

Adding to the word count was the decision to add “Meanwhile“scenes at the end of each episode to show what other characters, especially the antagonists, were up to. The idea was to build suspense. Per feedback from our beta-reader, we later stopped calling them “Meanwhile” scenes and just made them a part of the regular episode, albeit with a section break.

What remained as planned, however, was to have an illustration with each story, hearkening back to the idea of penny dreadfuls and dime novels. Though the style and number of illustration varies a bit from episode to episode, we try to have at least something.

Originally we planned to have 24 episodes, though looking at our current structure, we now have 27 episodes planned, and I haven’t checked to see if any of the remaining episodes need to be split into two parts (as we did with one of the earlier episodes, and the two episodes we’ll be releasing next).

Once the first season has been released, I’m hoping to go back through the full story, make any final changes and polish the writing, and then publish a print and ebook edition. But that’s a post for another day.

Though we deviated from our original plans, I hope that readers will still enjoy The Multiverse Chronicles. And please, feel free to chime in with thoughts and comments as you read each episode. We would love to hear from you. 🙂

Previous posts about the serialization process:

Thoughts on Publishing – Serial Publishing Methods

Thoughts on Writing – What does a Serial Episode Need?

 

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Episode 12: The Keeper of the Deep

Episode Twelve of The Multiverse Chronicles is now up!

The prince and his bodyguard meet the Keeper of the Deep–an eccentric witch in the middle of a mysterious forest.

SBibb's avatarThe Multiverse Chronicles

The Multiverse Chronicles

Season One: Episode Twelve

“The Keeper of the Deep”

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The Multiverse Chronicles: Trials of Blood and Steel - The Witch's Cottage

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Spots of sunlight danced between the trees as Alia and Alfons made their way through the thick undergrowth of the Deep. A cinnamon-colored rat scurried along the bramble, unhindered and well-ahead of the two humans.

Alfons rolled underneath his covers and tugged them to his chin. Some dream. Dreams were not usually so memorable. He could almost believe he had woken in a jail cell, escaped under the guidance of a rat who claimed his fiancé had been murdered, ran from mechanical soldiers into a magical forest, been duped by mischievous fairies, and finally been captured by a man-eating witch.

At least his dream had ended with his capture and not after being fired, baked, or broiled alive.

He sighed and stretched, but his feet smacked against a footboard.

Odd. Had his bed shrunk?

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Thoughts on Publishing – A Video Blog Post – Reading Chapter Seventeen of Magic’s Stealing

I finally got the next reading (chapter seventeen) of Magic’s Stealing uploaded! Enjoy. 🙂

Click here for the link if you can’t see the video.

Chapter One

Chapter Two

Chapter Three

Chapter Four

Chapter Five

Chapter Six

Chapter Seven

Chapter Eight

Chapter Nine

Chapter Ten

Chapter Eleven

Chapter Twelve

Chapter Thirteen

Chapter Fourteen

Chapter Fifteen

Chapter Sixteen

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Episode 11: A Little Bit of Mischief

The next episode of The Multiverse Chronicles is now available! 😀

SBibb's avatarThe Multiverse Chronicles

The Multiverse Chronicles

Season One: Episode Eleven

“A Little Bit of Mischief”

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Spots of sunlight danced between the trees as Alia and Alfons made their way through the thick undergrowth of the Deep. A cinnamon-colored rat scurried along the bramble, unhindered and well-ahead of the two humans.

“Let me get this straight,” Alfons said, ducking a thorny vine above his head. “You saw Alia walk into the princess’s room, but you knew it was not her because you could not smell her?” His pants caught on the prickly edge of a thistle. He cursed and untangled the fabric.

Yes, lad. How many times do I have to tell ya? Henry sent. My sense of smell is more than a wee bit heightened when I’m a rat. Believe me, your pirate friend was apparently hesitant to wash during this last week.

Alfons scowled. “You suggested…

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April 12, 2016 · 11:32 pm